Farmare
A downloadable game
Made for Marecon /mlp/ Game Jam: Asset Edition. I've never done any of this before. Walk with arrows, space to talk (but walk away after the second sentence or the conversation will loop), hold shift to run. If you get stuck on something use R to reset. More of a vibe than a game. There is 3 rooms and 12 interactable ponies/pets.
-Credits-
MLP Anon Assets:
- Applejack, Fluttershy, Pinkie, Rarity
- Golden Oak Tileset
- Grass Tileset
- Interior House Tileset
- Music
- Rainbow, Twilight
Itch.io Assets:
- Meow by Poppy Core
- Mini FX, Items, & UI by GrafxKid
- Simple Cute Pixel Asset by Wahmania
- Stardew Farm Game Assets by Nogardev
- Visual Novel Textboxes by Otakuchama
OpenGameArt Assets
- Alligator by Sketlux
- Animals by Strawheart
- Animated Turtle by Sogomn
- [LPC] Fruit Trees and [LPC] Thatched Roof Cottage by Bluecarrot16
- Owl by Revangale
- Pixel Phoenix by Zonked
- Tree Trunk Tileset by Sevarihk
Status | Released |
Rating | Rated 3.3 out of 5 stars (3 total ratings) |
Author | Marejam |
Genre | Simulation |
Made with | GameMaker |
Tags | mlp, Pixel Art, Relaxing |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Download
Download
Farmare.zip 6 MB
Comments
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Niko_de_Andjelo (streamer from Tabun):
It's just a first stroke in the first test of the pen, it's not a game.
Kudos to the author for figuring out how to make dialogs and locations, the change of day and night.
Shame to the author for not figuring out how to remove the looping within the dialog and getting stuck in the edges of objects.
Went through the whole game. About 20 minutes.
I merely translated the comment from Tabun's user.
Farmmare is not a bad endeavor in game development. It's interesting how the change of day and night works. The dialog system is quite challenging to make, so it's also worthy of praise. Good luck with future projects!